Quick Tools Update
Hi all,
Just a quick update to let you all know that it is likely that the Audio Manager release will be delayed a tad. Currently its got a few major development hoops to get through and Iโve not had a massive amount of free time to work on the asset. I will try to avoid any massive delay, but I cannot grantee that it will be ready by the end of August at this time. At-least, not without cutting major features that were in the old 2.x version. Iโll update you all on any updates to a release window as and when, but its now likely to be in September instead of August.
Today Iโve been back-porting a fix to the asset indexing system, used in Save Manager & Build Versions currently. There was a bug with its initialization causing overriding assets to be generated when you already had them in the project. So youโd lose settings & data. This should now be resolved in 2.0.9 & 1.1.6 respectively which are both out on Git & Itch with the asset store early next week.
J,
Save Manager (2.0.9)
Github: https://github.com/CarterGames/SaveManager/releases/tag/2.0.9
Itchio: https://carter-games.itch.io/unity-asset-save-manager
Asset Store: https://assetstore.unity.com/packages/tools/utilities/save-manager-cg-176437
Build Versions (1.1.6)
Github: https://github.com/CarterGames/BuildVersions/releases/tag/1.1.6
Itchio: https://carter-games.itch.io/build-versions
Asset Store: https://assetstore.unity.com/packages/tools/version-control/build-versions-cg-205184