We create tools for our own needs, when we make a tool that may be useful or interesting for others to use, we release them publicly on the unity asset store for others to use. These tools vary in size and complexity, but they have a place on our site.
Just downloaded it and added it to my project, after a few minutes got my first sounds playing. It helps with my problem to play at a certain position from a gameobject that is just being destroyed.........
The asset works really great. It's easy to use and the support is top-notch.
Simple to install and configure, with all the neccessary to implement inside the scene and a simple interface to add all sounds. I install it in my project and got no conflicts with other dependencies. In 5 minutes I was using it in my scene
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