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Carter Games

Carter Games

We are a indie games studio based in the UK. We work on a variety of projects, from mobile/indie games to assets/tools for developers. The studio is solely run by one developer in his spare time at the moment but plans to expand in the future to a full sized team.

  • 🏠 Home
  • 📰 Blog
  • 🎮 Games
    • ⚓ C.W.I.S
    • ⚠️ Crushing
  • 📱 Apps
    • 🕵️ Detective Notes
  • 🎨 Assets
    • 🔴 Audio Manager
    • ⚪ Transform Colours
    • 🔵 Save Manager
    • 🟡 Leaderboard Manager
    • ⚪ Shortcuts
    • 🟢 Build Versions
    • 🟣 Multi Scene
  • 🗂️ Resources
    • ⚪ Common Library
    • ✏️ Unity (C#) Style Guide
    • 😊 Git Commit Emoji
  • 🗨️ Contact

    Multi Scene

    • Home
    • Docs
    • Multi Scene
    • Guides

    Guides

    • What do IMultiSceneAwake/Enable/Start do?
    • What are Scene Groups & how to set them up?
    • Quick Start Guide
    • Multi Scene Group Loader Window
    • How to run logic when all scenes have loaded?
    • How do I reference something in another scene?
    • Extensions Overview
    • General
      • Welcome
      • Package Contents
      • Menu Items
      • Limitations
      • Installing & Updating
      • Asset Settings
    • Scripting API
      • MultiSceneRef.cs
      • MultiSceneManager.cs
      • Multi Scene Listener Interfaces
      • General Scripting
      • DoNotDestroyAccessor.cs
      • BaseMultiSceneLoader.cs
    • Guides
      • What do IMultiSceneAwake/Enable/Start do?
      • What are Scene Groups & how to set them up?
      • Quick Start Guide
      • Multi Scene Group Loader Window
      • How to run logic when all scenes have loaded?
      • How do I reference something in another scene?
      • Extensions Overview

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