MultiSceneManager.cs

CarterGames.MultiScene.Runtime
CarterGames.Experimental.MultiScene

The multi scene manager is the main class to handle scene management with this asset. You should use this instead of the normal SceneManager when it comes to loading scenes & checking if scenes are active.

Properties

ActiveSceneGroup

Events

BeforeScenesLoaded

PostScenesLoaded

OnSceneLoaded

OnSceneUnloaded

OnSceneGroupLoaded

OnSceneGroupLoadedWithCtx

Methods

IsSceneInGroup

IsSceneLoaded

SetGroup

LoadScenes

ReloadScenes

UnloadAllActiveScenes

UnloadAllAdditiveScenes