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Carter Games

Carter Games

We are a indie games studio based in the UK. We work on a variety of projects, from mobile/indie games to assets/tools for developers. The studio is solely run by one developer in his spare time at the moment but plans to expand in the future to a full sized team.

  • 🏠 Home
  • 📰 Blog
  • 🎮 Games
    • ⚓ C.W.I.S
    • ⚠️ Crushing
  • 📱 Apps
    • 🕵️ Detective Notes
  • 🎨 Assets
    • 🔴 Audio Manager
    • ⚪ Transform Colours
    • 🔵 Save Manager
    • 🟡 Leaderboard Manager
    • ⚪ Shortcuts
    • 🟢 Build Versions
    • 🟣 Multi Scene
  • 🗂️ Resources
    • 🌹 Scarlet Library
    • ✏️ Unity (C#) Style Guide
    • 😊 Git Commit Emoji
  • 🗨️ Contact

    Save Manager 2.x

    • Home
    • Docs
    • Save Manager 2.x

    General (3)

    • Welcome
    • Save Editor Window
    • Asset settings & data assets

    View all 3 articles

    Guides (7)

    • Where is my game save file saved to?
    • What types can I save?
    • The demo scene explained
    • Save Profiles
    • How to save in WebGL builds?
    • How to save & load the game

    View all 7 articles

    Scripting (6)

    • Save Value Base
    • Save Value
    • Save Object
    • Save Manager
    • Save Listeners
    • Asset Accessor

    View all 6 articles
    • General
      • Welcome
      • Save Editor Window
      • Asset settings & data assets
    • Guides
      • Where is my game save file saved to?
      • What types can I save?
      • The demo scene explained
      • Save Profiles
      • How to save in WebGL builds?
      • How to save & load the game
      • How do I make my save data?
    • Scripting
      • Save Value Base
      • Save Value
      • Save Object
      • Save Manager
      • Save Listeners
      • Asset Accessor

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