Save Value Base

CarterGames.SaveManager.Runtime
CarterGames.Assets.SaveManager

The save value base is a base class used to define a save value. It contains a few fields/properties for its inheriters to implement, most of which are for access purposes in the asset as it isn’t possible to cast to a generic type without knowing the type.

API

Fields

string key

Properties

object ValueObject

Methods

void ResetValue()