Audio Manager



The Audio Manager package is designed, like most of my assets is free and aimed to be user friendly and easy to use. Once installed into your project, you may call for sounds to be played pretty much anywhere you want. With options to control the location, volume, pitch, time and delay and more when calling for a sound to play.

The asset is focused on code based audio playing, where you provided the calls and parameters in your codebase to have the audio play. While you can play audio via inspector methods it is not the main focus of the asset, so other soloutions may be better if you want such funcationailty.

Key Features

  • Automated audio file management
  • Easy clip selection via auto populated structs
  • Group clips together with easy
  • Music management included