Multi Scene

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Description


This package provides a base for working with lots of scenes all loaded at once in Unity. This is really handy from not only a modularity stand point, but also from a collaborate stand point as splitting the game into difference scenes makes it easier to work together in a project with no waiting for a person to be finished with a scene before making changes to another part of the game that was in that scene.

Key Features


  • Scene grouping with ad-hoc group loading
  • More events to listen into Multi Scene Management.
  • Multi scene script referencing system
  • Custom Awake, Enable & Start interfaces (Simulates the normal methods of the same name when all scenes have been loaded)
  • Custom listener ordering via attribute to avoid execution ordering problems
  • Do not destory scene accessor
  • URP camera stacking support