Revision | 5 |
---|---|
Asset Version | 2.6.2 or newer |
Written By | J, |
Asset Store Page | https://assetstore.unity.com/packages/tools/audio/audio-manager-cg-149123 |
GitHub Repository | https://github.com/CarterGames/AudioManager |
Homepage | https://carter.games/audiomanager/ |
<aside> π‘ Audio Manager 2.x is going to be considered a legacy version of the asset as of early 2024 with the release of the 3.x version. There will be urgent bug fixes until the end of 2024 where it will not receive updates from then onwards.
</aside>
Thank you for deciding to use my asset for your project. If you like my asset, feel free to leave a βββββ
review! If you find that our asset is not up to scratch or find and issue, please do let me know either via our email: [email protected] and I will do my best to help you with the issues you are facing. I canβt read minds, so if you donβt speak up, it wonβt get fixed π
The Audio Manager package is designed, like most of my assets is free and aimed to be user friendly and easy to use. Once installed into your project, you may call for sounds to be played pretty much anywhere you want. With options to control the location, volume, pitch, time and delay and more when calling for a sound to play.