Asset Settings

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Project Settings Window



You can edit the settings via this window. It can be found under Preferences/Carter Games/Transform Colours This window also shows the version number of the asset, release date & some helpful links as well as the settings for the asset. See what each option does here: ⚙️ Options.

Menu Item



You can access the settings via a menu item on the top bar navigation menu which can be found under Tools/Carter Games/Transform Colours/Edit Settings This will open the project settings window on the multi scene settings.

⚙️ Options


All the settings for this asset are stored in the editor perfs for the user. This lets the settings be different on a per user basis so those on different themes can customise the look. See more on the editor perfs below:

EditorPrefs
On macOS, EditorPrefs are stored in ~/Library/Preferences/com.unity3d.UnityEditor5.x.plist. On Windows, EditorPrefs are stored in the registry under the HKCU\Software\Unity Technologies\Unity Editor 5.x key.
https://docs.unity3d.com/ScriptReference/EditorPrefs.html

Options


Style


enum


SettingDescription
3D (Default)Show all fields in the colours selected.
2DShows just the most common 2D development fields in the colours selected.

Customise


X Color


Color


The colour that is used for the X values in the transform component. The colour field doesn’t let you change the alpha of the colour which is deliberate.

Y Color


Color


The colour that is used for the Y values in the transform component. The colour field doesn’t let you change the alpha of the colour which is deliberate.

Z Color


Color


The colour that is used for the Z values in the transform component. The colour field doesn’t let you change the alpha of the colour which is deliberate.

Reset Button


Pressing the button will reset the colours to the default of the theme, there is a light & dark version for the colour schemes. This option will open a dialogue to stop you pressing the option by accident.