
Transform colours is a simple custom inspector that changes the default transform component and gives it a dash of colour. The layout remains the same to the default inspector for the component.
Settings Window & Fixes (1.2.1)
โน๏ธ Fixed some issues with the asset & added a new settings window & structure to match the latest standard from Carter Games.
๐๏ธ Release Date: September 30th 2022
Changes
๐จ Asset Changes
- Updated the store graphics to fit the new style I have made for my assets.
- Updated the text in the other store feature graphics.
- Added a settings window like in my other assets with the asset settings & useful links for the asset.
- Updated the codebase with the latest styles & conventions I follow.
- Added an assembly definition for the asset code.
- Updated documentation to be on Notion.
๐ง Bug Fixes
- Fixed an issue where the 2021.2.x or higher scale constrain option would not properly function.
Custom Colours Update (1.2.0)
โน๏ธ Added support for custom colours via an editor window.
๐๏ธ Release Date: February 17th, 2021
Changes
๐จ Asset Changes
- Added an additional feature image to showcase the new custom colour support feature.
- Added support for custom colours to be set via an editor window.
- Cleaned up some of the backend of the asset.
- Updated documentation.
Unity 2021.2 Support Update (1.1.6)
โน๏ธ Added support for the changes to the transform component in 2021.2 or higher.
๐๏ธ Release Date: September 29th 2021
Changes
๐จ Asset Changes
- Updated the store description to better explain the asset and its usage.
- Updated the store graphics to fit the new style we have made for our assets.
- Added support for the 2021.2 scale constrain toggle with a scripting define.
- Made some minor changes to the asset backend.
- Updated documentation & changelog to match the new style.
Audit & Minor Changes (1.1.5)
โน๏ธ Updates and general improvements to the existing codebase.
๐๏ธ Release Date: Unknown.
Changes
๐จ Asset Changes
- Updated the asset title to remove the โ(CG)โ characters after the asset name. This has been replaced with โ| CGโ instead tolook a little neater.
- Updated the main asset description to explain more about the asset and its features.
- Updated all links to be correct for the asset.
- Updated to key images to all be the same size as the main key image.
- Updated documentation links.
- Updated the header comment on the script.
- Updated the layout of the code to be cleaner.
- Added a menu item to show a โ2Dโ view, which just reduced the opacity of the transform elements commonly not used in 2D game development.
Bug Fix Update (1.1.4)
โน๏ธ Some minor & bug fixes from the community to improve the asset.
๐๏ธ Release Date: Unknown
Changes
๐จ Asset Changes
- Updated the discord invite, as it was broken, to be our redirect so it doesnโt need updating again.
๐ง Bug Fixes
- Fixed an issue where the rotation values would not go further than 90/270, instead altering other rotational values.
- Fixed an issue where GameObjects could not be renamed when using the asset. (Reported by a user on the Carter Games Community Discord Server).
- Fixed an issue where rotations on children objects are reset by the inspector without any user input. (Reported by a user on the Carter Games Community Discord Server).
Initial Release (1.0.0)
โน๏ธ The first public version of the asset on the Unity Asset Store.
๐๏ธ Release Date: April 29th, 2020