Transform Colours

Transform colours is a simple custom inspector that changes the default transform component and gives it a dash of colour. The layout remains the same to the default inspector for the component.

Settings Window & Fixes (1.2.1)

โ„น๏ธ Fixed some issues with the asset & added a new settings window & structure to match the latest standard from Carter Games.

๐Ÿ—“๏ธ Release Date: September 30th 2022

Changes

๐ŸŽจ Asset Changes

  • Updated the store graphics to fit the new style I have made for my assets.
  • Updated the text in the other store feature graphics.
  • Added a settings window like in my other assets with the asset settings & useful links for the asset.
  • Updated the codebase with the latest styles & conventions I follow.
  • Added an assembly definition for the asset code.
  • Updated documentation to be on Notion.

๐Ÿ”ง Bug Fixes

  • Fixed an issue where the 2021.2.x or higher scale constrain option would not properly function.

Custom Colours Update (1.2.0)

โ„น๏ธ Added support for custom colours via an editor window.

๐Ÿ—“๏ธ Release Date: February 17th, 2021

Changes

๐ŸŽจ Asset Changes

  • Added an additional feature image to showcase the new custom colour support feature.
  • Added support for custom colours to be set via an editor window.
  • Cleaned up some of the backend of the asset.
  • Updated documentation.

Unity 2021.2 Support Update (1.1.6)

โ„น๏ธ Added support for the changes to the transform component in 2021.2 or higher.

๐Ÿ—“๏ธ Release Date: September 29th 2021

Changes

๐ŸŽจ Asset Changes

  • Updated the store description to better explain the asset and its usage.
  • Updated the store graphics to fit the new style we have made for our assets.
  • Added support for the 2021.2 scale constrain toggle with a scripting define.
  • Made some minor changes to the asset backend.
  • Updated documentation & changelog to match the new style.

Audit & Minor Changes (1.1.5)

โ„น๏ธ Updates and general improvements to the existing codebase.

๐Ÿ—“๏ธ Release Date: Unknown.

Changes

๐ŸŽจ Asset Changes

  • Updated the asset title to remove the โ€œ(CG)โ€ characters after the asset name. This has been replaced with โ€œ| CGโ€ instead tolook a little neater.
  • Updated the main asset description to explain more about the asset and its features.
  • Updated all links to be correct for the asset.
  • Updated to key images to all be the same size as the main key image.
  • Updated documentation links.
  • Updated the header comment on the script.
  • Updated the layout of the code to be cleaner.
  • Added a menu item to show a โ€œ2Dโ€ view, which just reduced the opacity of the transform elements commonly not used in 2D game development.

Bug Fix Update (1.1.4)

โ„น๏ธ Some minor & bug fixes from the community to improve the asset.

๐Ÿ—“๏ธ Release Date: Unknown

Changes

๐ŸŽจ Asset Changes

  • Updated the discord invite, as it was broken, to be our redirect so it doesnโ€™t need updating again.

๐Ÿ”ง Bug Fixes

  • Fixed an issue where the rotation values would not go further than 90/270, instead altering other rotational values.
  • Fixed an issue where GameObjects could not be renamed when using the asset. (Reported by a user on the Carter Games Community Discord Server).
  • Fixed an issue where rotations on children objects are reset by the inspector without any user input. (Reported by a user on the Carter Games Community Discord Server).

Initial Release (1.0.0)

โ„น๏ธ The first public version of the asset on the Unity Asset Store.

๐Ÿ—“๏ธ Release Date: April 29th, 2020