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C.W.I.S Devlog #5 | Leaderboards & Build?
https://www.youtube.com/embed/xpxKRhfZ6p8 Welcome back to C.W.I.S, now with leaderboard, scoring & less bugs… well possibly the same amount of bugs, just in different places xD What’s New! A new blur panel setup to better focus the user on the foreground elements.A…
C.W.I.S Devlog #4 | More Firepower!
https://www.youtube.com/watch?v=8JGITr4RPKA Welcome back to C.W.I.S, now with even more weapons. Recently the project got somewhat featured on gamejolt which really made my day, thank you! This video was sadly delayed by a week due to just not being able to…
C.W.I.S Devlog #3 | Upgrades & A Whole Load Of Bugs
Welcome back to another devlog on C.W.I.S, In this devlog I go over the new weapon upgrades system progress, some menu work, an improved ship health/hitbox system and the early setup of the radar on the ship. Its been a…
C.W.I.S Devlog #2 | The Basics Of Shooting
In this devlog I go over the new mechanics of turret shooting, with object pooling, overheating & ammo count. Along with some early progress on the radar system to show incoming threats, a hitbox system to control the health &…
C.W.I.S Devlog #1 | Project Introduction
After taking time off from Project Tilly, I’ve decided to instead focus on a game which is a little bit more achievable with my current skill set to get another release under my belt. So here goes… ICYMI: I go…