C.W.I.S Devlog #3 | Upgrades & A Whole Load Of Bugs
Welcome back to another devlog on C.W.I.S, In this devlog I go over the new weapon upgrades system progress, some menu work, an improved ship health/hitbox system and the early…
Welcome back to another devlog on C.W.I.S, In this devlog I go over the new weapon upgrades system progress, some menu work, an improved ship health/hitbox system and the early…
In this devlog I go over the new mechanics of turret shooting, with object pooling, overheating & ammo count. Along with some early progress on the radar system to show…
After taking time off from Project Tilly, I’ve decided to instead focus on a game which is a little bit more achievable with my current skill set to get another…
A bit of a busier week life wise this week has meant Iโve had less time to work on the project. I also just wasnโt feeling like working on the…
Hello all, once again it is that time of the week, time for another development update. Like with the last few weeks this week was focused mostly on the computer…
Today marks the end of week 8 of development, a quieter week this week as I got a little side tracked with some experimentation in C# and other life events/chores…